
Asurya's Embers is a 3D bow-and-arrow FPS set in a Nepalese-inspired region. The player dons the role of Dhawa, a village protector, who finds herself stirred from her meditation to a world scorched by an unrelenting sun. Defeat monsters, overcome obstacles, and take down the root of the malignant solar sign to save the people!
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Made in Unreal Engine 5.3 released to PCs on Steam and the Epic Game Store.
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Editor: Unreal Engine 5.3
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Code: Unreal Blueprints
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Team Size: 24
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Role: Lead Co-Producer
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Lead Co-Producer in a 24 person studio​
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Tracked deliverables from pre-production to release to market
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Conducted 15+ player-usability testing sessions and presented feedback reports for lead team review
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Created documentation and time estimation sheets for task management
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Coordinated with external audio contractors
Behind the Scenes
The Birth of a Sun (Shooting Game)
Here you can see some of the Asurya's Embers (internal project name Sun Slayer) elements and tools that the team and I used to coordinate and eventually ship our ~5 month endeavor. From Google Slides to Monday.com to Confluence to Jira and more; our tooling and processes are what made this game come to life!
