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Asurya's Embers is a 3D bow-and-arrow FPS set in a Nepalese-inspired region. The player dons the role of Dhawa, a village protector, who finds herself stirred from her meditation to a world scorched by an unrelenting sun. Defeat monsters, overcome obstacles, and take down the root of the malignant solar sign to save the people!

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Made in Unreal Engine 5.3 released to PCs on Steam and the  Epic Game Store.

  • Editor: Unreal Engine 5.3

  • Code: Unreal Blueprints

  • Team Size: 24

  • Role: Lead Co-Producer

  • Lead Co-Producer in a 24 person studio​

  • Tracked deliverables from pre-production to release to market

  • Conducted 15+ player-usability testing sessions and presented feedback reports for lead team review

  • Created documentation and time estimation sheets for task management

  • Coordinated with external audio contractors

Behind the Scenes

The Birth of a Sun (Shooting Game)

Here you can see some of the Asurya's Embers (internal project name Sun Slayer) elements and tools that the team and I used to coordinate and eventually ship our ~5 month endeavor. From Google Slides to Monday.com to Confluence to Jira and more; our tooling and processes are what made this game come to life!

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© 2023 by Alejandro

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