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Asurya's Embers is a 3D bow-and-arrow FPS set in a Nepalese-inspired region. The player dons the role of Dhawa, a village protector, who finds herself stirred from her meditation to a world scorched by an unrelenting sun. Defeat monsters, overcome obstacles, and take down the root of the malignant solar sign to save the people!

Made in Unreal Engine 5.3 released to PCs on Steam and the  Epic Game Store.

  • Editor: Unreal Engine 5.3

  • Code: Unreal Blueprints

  • Team Size: 24

  • Role: Lead Co-Producer

  • Lead Co-Producer in a 24 person studio​

  • Tracked deliverables from pre-production to release to market

  • Conducted 15+ player-usability testing sessions and presented feedback reports for lead team review

  • Created documentation and time estimation sheets for task management

  • Coordinated with external audio contractors

Behind the Scenes

The Birth of a Sun (Shooting Game)

Here you can see some of the Asurya's Embers (internal project name Sun Slayer) elements and tools that the team and I used to coordinate and eventually ship our ~5 month endeavor. From Google Slides to Monday.com to Confluence to Jira and more; our tooling and processes are what made this game come to life!

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